WEAPONFILE\displayName\AK-47\modeName\\playerAnimType\mp40\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\1\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\750\moveSpeedScale\1.05\gunMaxPitch\4\gunMaxYaw\4\ammoName\ak47\maxAmmo\180\startAmmo\180\clipName\ak47\clipSize\30\shotCount\1\dropAmmoMin\30\dropAmmoMax\120\reloadAmmoAdd\0\reloadStartAdd\0\damage\30\minDamage\20\meleeDamage\500\maxDamageRange\800\minDamageRange\1600\locNone\1\locHelmet\3\locHead\3\locNeck\1.5\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.09\fireDelay\0\meleeTime\0.65\meleeDelay\0.1\reloadTime\2\reloadEmptyTime\2.5\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.5\raiseTime\0.5\altDropTime\0.25\altRaiseTime\0.25\quickDropTime\0.25\quickRaiseTime\0.25\standMoveF\1\standMoveR\0.5\standMoveU\-0.8\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\110\standRotMinSpeed\110\posMoveRate\4\posRotRate\4\duckedMoveF\0\duckedMoveR\1.2\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-2\duckedOfsR\0.6\duckedOfsU\0\duckedMoveMinSpeed\60\duckedRotMinSpeed\60\proneMoveF\-50\proneMoveR\-75\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\70\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0.5\adsAimPitch\0\adsTransInTime\0.22\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\65\adsZoomInFrac\0.6\adsZoomOutFrac\0.4\adsBobFactor\0\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\1.5\hipSpreadDuckedMin\1.25\hipSpreadProneMin\1\hipSpreadMax\5\hipSpreadDuckedMax\4\hipSpreadProneMax\3\hipSpreadFireAdd\0.67\hipSpreadTurnAdd\0\hipSpreadMoveAdd\9\hipSpreadDecayRate\4.2\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\55\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\-55\adsGunKickPitchMax\-60\adsGunKickYawMin\-30\adsGunKickYawMax\-40\adsGunKickAccel\1000\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\2\hipViewKickPitchMin\60\hipViewKickPitchMax\65\hipViewKickYawMin\-70\hipViewKickYawMax\60\hipViewKickCenterSpeed\1700\adsViewKickPitchMin\-60\adsViewKickPitchMax\65\adsViewKickYawMin\-70\adsViewKickYawMax\75\adsViewKickCenterSpeed\1700\swayMaxAngle\3\swayLerpSpeed\4\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.12\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.09\fightDist\720\maxDist\320\aiVsAiAccuracyGraph\mp40.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\20\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\viewmodel_mw2_ak47\handModel\viewmodel_hands_british\worldModel\xmodel/weapon_mw2_ak47\idleAnim\viewmodel_mw2_ak47_idle\emptyIdleAnim\\fireAnim\viewmodel_mw2_ak47_fire\lastShotAnim\viewmodel_mw2_ak47_fire\rechamberAnim\\meleeAnim\viewmodel_knife_slash\reloadAnim\viewmodel_mw2_ak47_reload\reloadEmptyAnim\viewmodel_mw2_ak47_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_mw2_ak47_pullout\dropAnim\viewmodel_mw2_ak47_putaway\altRaiseAnim\viewmodel_mw2_ak47_pullout\altDropAnim\viewmodel_mw2_ak47_putaway\quickRaiseAnim\viewmodel_mw2_ak47_pullout_fast\quickDropAnim\viewmodel_mw2_ak47_putaway_fast\adsFireAnim\viewmodel_mw2_ak47_fire_ads\adsLastShotAnim\viewmodel_mw2_ak47_fire_ads\adsRechamberAnim\\adsUpAnim\viewmodel_mw2_ak47_ads_up\adsDownAnim\viewmodel_mw2_ak47_ads_down\viewFlashEffect\fx/muzzleflashes/fire_smg.efx\worldFlashEffect\fx/muzzleflashes/fire_smg.efx\shellEjectEffect\\lastShotEjectEffect\\pickupSound\\ammoPickupSound\\fireSound\weap_ak47_fire\fireSoundPlayer\weap_ak47_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_small\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload\reloadSoundPlayer\weap_ak47_reload_plr\reloadEmptySound\weap_ak47_reload_empty\reloadEmptySoundPlayer\weap_ak47_reload_empty_plr\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\weapon_ak47\modeIcon\\killIcon\weapon_ak47\fireRumble\mp40_fire\meleeImpactRumble\melee_light