WEAPONFILE\displayName\Double Barrel\modeName\\playerAnimType\thompson\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\spread\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\1\semiAuto\1\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1500\moveSpeedScale\1.05\gunMaxPitch\5\gunMaxYaw\5\ammoName\double_barrel\maxAmmo\40\startAmmo\40\clipName\double_barrel\clipSize\2\shotCount\8\dropAmmoMin\0\dropAmmoMax\0\reloadAmmoAdd\0\reloadStartAdd\0\damage\85\minDamage\15\meleeDamage\500\maxDamageRange\384\minDamageRange\800\locNone\1\locHelmet\3\locHead\3\locNeck\2\locTorsoUpper\2\locTorsoLower\1\locRightArmUpper\2\locRightArmLower\1\locRightHand\1\locLeftArmUpper\2\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.135\fireDelay\0\meleeTime\0.6\meleeDelay\0.1\reloadTime\2.65\reloadEmptyTime\3\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.8\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.15\quickRaiseTime\0.15\standMoveF\1\standMoveR\0.7\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\8\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.1\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-100\proneMoveR\-75\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\5.5\adsAimPitch\-0.1\adsTransInTime\0.3\adsTransOutTime\0.6\adsTransBlendTime\0.1\adsReloadTransTime\0.5\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\60\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\6\hipSpreadDuckedMin\6\hipSpreadProneMin\6\hipSpreadMax\6\hipSpreadDuckedMax\6\hipSpreadProneMax\6\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\hipViewKickPitchMin\85\hipViewKickPitchMax\95\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsViewKickCenterSpeed\1000\swayMaxAngle\10\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.05\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\8\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.04\adsSwayVertScale\0.12\fightDist\720\maxDist\680\aiVsAiAccuracyGraph\m1garand.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\3\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_double_barrel\handModel\viewmodel_hands_british\worldModel\xmodel/weapon_double_barrel\idleAnim\viewmodel_double_barrel_idle\emptyIdleAnim\\fireAnim\viewmodel_double_barrel_fire\lastShotAnim\viewmodel_double_barrel_fire\rechamberAnim\\meleeAnim\viewmodel_double_barrel_melee\reloadAnim\viewmodel_double_barrel_partial_reload\reloadEmptyAnim\viewmodel_double_barrel_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_double_barrel_pullout\dropAnim\viewmodel_double_barrel_putaway\altRaiseAnim\viewmodel_double_barrel_pullout\altDropAnim\viewmodel_double_barrel_putaway\quickRaiseAnim\viewmodel_double_barrel_pullout\quickDropAnim\viewmodel_double_barrel_putaway\adsFireAnim\viewmodel_double_barrel_fire\adsLastShotAnim\viewmodel_double_barrel_fire\adsRechamberAnim\\adsUpAnim\viewmodel_double_barrel_ADS_up\adsDownAnim\viewmodel_double_barrel_ADS_down\viewFlashEffect\fx/muzzleflashes/fire_shotgun.efx\worldFlashEffect\fx/muzzleflashes/fire_shotgun.efx\shellEjectEffect\\lastShotEjectEffect\\pickupSound\\ammoPickupSound\\fireSound\weap_double_barrel_fire\fireSoundPlayer\weap_double_barrel_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_double_barrel_reload\reloadSoundPlayer\weap_double_barrel_reload_plr\reloadEmptySound\weap_double_barrel_reload\reloadEmptySoundPlayer\weap_double_barrel_reload_plr\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\weapon_double_barrel\modeIcon\\killIcon\weapon_double_barrel\fireRumble\m1carbine_fire\meleeImpactRumble\melee_light