WEAPONFILE\displayName\M320\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\\weaponType\projectile\weaponClass\rocketlauncher\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\0\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\384\moveSpeedScale\1.05\gunMaxPitch\80\gunMaxYaw\15\ammoName\m320\maxAmmo\5\startAmmo\5\clipName\m320\clipSize\1\shotCount\1\dropAmmoMin\15\dropAmmoMax\20\reloadAmmoAdd\1\reloadStartAdd\1\damage\256\minDamage\256\meleeDamage\500\maxDamageRange\1000\minDamageRange\2000\locNone\1\locHelmet\3\locHead\3\locNeck\1.5\locTorsoUpper\1.5\locTorsoLower\1.5\locRightArmUpper\1.5\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1.5\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.35\fireDelay\0\meleeTime\0.65\meleeDelay\0.15\reloadTime\1.75\reloadEmptyTime\1.75\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.75\reloadStartAddTime\0\rechamberTime\1\rechamberBoltTime\0.65\dropTime\0.25\raiseTime\0.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.01\quickRaiseTime\0.01\standMoveF\1\standMoveR\0.7\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\7.5\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\-1.2\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.6\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-50\proneMoveR\-75\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\50\adsZoomInFrac\0.42\adsZoomOutFrac\0.5\adsBobFactor\0.1\adsViewBobMult\0.1\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\1.5\hipSpreadDuckedMin\1.25\hipSpreadProneMin\1\hipSpreadMax\5.5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\3.5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\10\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\55\adsGunKickPitchMax\65\adsGunKickYawMin\-30\adsGunKickYawMax\30\adsGunKickAccel\400\adsGunKickSpeedMax\300\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\85\hipViewKickPitchMax\90\hipViewKickYawMin\-20\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1400\adsViewKickPitchMin\75\adsViewKickPitchMax\80\adsViewKickYawMin\-45\adsViewKickYawMax\-55\adsViewKickCenterSpeed\1200\swayMaxAngle\3\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.06\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\fightDist\720\maxDist\650\aiVsAiAccuracyGraph\enfield.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\3\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_gl\handModel\viewmodel_hands_british\worldModel\xmodel/weapon_gl\idleAnim\viewmodel_gl_idle\emptyIdleAnim\\fireAnim\viewmodel_gl_fire\lastShotAnim\viewmodel_gl_fire\rechamberAnim\\meleeAnim\viewmodel_gl_melee\reloadAnim\viewmodel_gl_reload\reloadEmptyAnim\viewmodel_gl_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_gl_pullout\dropAnim\viewmodel_gl_putaway\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_thompson_pullout_fast\quickDropAnim\viewmodel_thompson_putaway_fast\adsFireAnim\viewmodel_thompson_fire_ads\adsLastShotAnim\viewmodel_thompson_fire_ads\adsRechamberAnim\\adsUpAnim\viewmodel_thompson_ADS_up\adsDownAnim\viewmodel_thompson_ADS_down\viewFlashEffect\fx/muzzleflashes/fire_shotgun.efx\worldFlashEffect\fx/muzzleflashes/fire_shotgun.efx\shellEjectEffect\\lastShotEjectEffect\\pickupSound\\ammoPickupSound\\fireSound\weap_m320_fire\fireSoundPlayer\weap_m320_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_rpg7_reload\reloadSoundPlayer\weap_rpg7_reload_plr\reloadEmptySound\weap_rpg7_reload\reloadEmptySoundPlayer\weap_rpg7_reload_plr\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\weapon_m320\modeIcon\\killIcon\weapon_m320\fireRumble\bar_fire\meleeImpactRumble\melee_heavy\projectileSpeed\2000\projectileModel\xmodel/oma_warmachine_shell\projExplosionType\none\projExplosionEffect\\projExplosionSound\\projectileSound\\projImpactExplode\1\projTrailEffect\fx/smoke/emitter_panzerfaust.efx\projectileDLight\200\projectileRed\1\projectileGreen\1\projectileBlue\1\destabilizationBaseTime\0.1\destabilizationTimeReductionRatio\0.1\destabilizationAngleMax\5\destabilizeDistance\1000\explosionRadius\256\explosionInnerDamage\256\explosionOuterDamage\128\