WEAPONFILE\displayName\MSR\modeName\\playerAnimType\springfield\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\1\semiAuto\1\boltAction\1\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\550\moveSpeedScale\1.05\gunMaxPitch\30\gunMaxYaw\20\ammoName\msr\maxAmmo\60\startAmmo\60\clipName\msr\clipSize\5\shotCount\1\dropAmmoMin\10\dropAmmoMax\20\reloadAmmoAdd\0\reloadStartAdd\0\damage\110\minDamage\90\meleeDamage\500\maxDamageRange\2500\minDamageRange\15000\locNone\1\locHelmet\3\locHead\3\locNeck\1.5\locTorsoUpper\1.5\locTorsoLower\1.5\locRightArmUpper\1.5\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1.5\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1.5\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1.5\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.4\fireDelay\0\meleeTime\0.6\meleeDelay\0.1\reloadTime\1.7\reloadEmptyTime\2.3\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.7\reloadStartAddTime\\rechamberTime\1\rechamberBoltTime\0.65\dropTime\0.25\raiseTime\0.25\altDropTime\0.5\altRaiseTime\0\quickDropTime\0.15\quickRaiseTime\0.15\standMoveF\1\standMoveR\0.5\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\8\duckedMoveF\3\duckedMoveR\0.5\duckedMoveU\-1.8\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-50\proneMoveR\-75\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\20\hipIdleSpeed\1\adsIdleSpeed\1.5\idleCrouchFactor\1\idleProneFactor\1\adsSpread\0\adsAimPitch\0\adsTransInTime\0.25\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\15\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsBobFactor\0\adsViewBobMult\1\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.75\hipSpreadProneMin\2.5\hipSpreadMax\6\hipSpreadDuckedMax\5.75\hipSpreadProneMax\5.5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\10\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\740\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\50\hipGunKickStaticDecay\51\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\95\hipViewKickPitchMax\100\hipViewKickYawMin\-20\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\50\adsViewKickPitchMax\55\adsViewKickYawMin\-20\adsViewKickYawMax\-26\adsViewKickCenterSpeed\600\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\15\adsSwayLerpSpeed\3\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.1\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\kar98k_sniper.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\3\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\scope_overlay_msr\adsOverlayReticle\Springfield\adsOverlayWidth\460\adsOverlayHeight\460\gunModel\oma_msr_v\handModel\viewmodel_hands_british\worldModel\xmodel/oma_msr_w\idleAnim\oma_msr_idle\emptyIdleAnim\\fireAnim\oma_msr_fire\lastShotAnim\oma_msr_fire\rechamberAnim\oma_msr_rechamber\meleeAnim\oma_msr_melee\reloadAnim\oma_msr_reload\reloadEmptyAnim\oma_msr_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\oma_msr_pullout\dropAnim\oma_msr_putaway\altRaiseAnim\\altDropAnim\\quickRaiseAnim\oma_msr_pullout\quickDropAnim\oma_msr_putaway\adsFireAnim\oma_msr_fire\adsLastShotAnim\oma_msr_idle\adsRechamberAnim\\adsUpAnim\oma_msr_ADS_up\adsDownAnim\oma_msr_ADS_down\viewFlashEffect\fx/muzzleflashes/fire_smg.efx\worldFlashEffect\fx/muzzleflashes/fire_smg.efx\shellEjectEffect\\lastShotEjectEffect\\pickupSound\\ammoPickupSound\\fireSound\weap_msr_fire\fireSoundPlayer\weap_msr_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\weap_l118a_rechamber\rechamberSoundPlayer\weap_l118a_rechamber_plr\reloadSound\weap_msr_reload\reloadSoundPlayer\weap_msr_reload_plr\reloadEmptySound\weap_msr_reload_empty\reloadEmptySoundPlayer\weap_msr_reload_empty_plr\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\weapon_msr\modeIcon\\killIcon\weapon_msr\fireRumble\bar_fire\meleeImpactRumble\melee_heavy