WEAPONFILE\displayName\Striker\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\Shotgun\weaponType\bullet\weaponClass\spread\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\1\semiAuto\1\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\1\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\384\moveSpeedScale\1.05\gunMaxPitch\80\gunMaxYaw\15\ammoName\striker\maxAmmo\60\startAmmo\60\clipName\striker\clipSize\12\shotCount\8\dropAmmoMin\15\dropAmmoMax\20\reloadAmmoAdd\1\reloadStartAdd\1\damage\60\minDamage\15\meleeDamage\500\maxDamageRange\384\minDamageRange\800\locNone\1\locHelmet\2\locHead\3\locNeck\1.5\locTorsoUpper\1.5\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.16\fireDelay\0\meleeTime\0.65\meleeDelay\0.1\reloadTime\0.65\reloadEmptyTime\0.65\reloadStartTime\0.65\reloadEndTime\0.65\reloadAddTime\0.65\reloadStartAddTime\1\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.65\raiseTime\0.65\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.55\standMoveF\1\standMoveR\0.7\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\7.5\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\-1.2\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.6\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-50\proneMoveR\-75\proneMoveU\-90\proneRotP\50\proneRotY\150\proneRotR\40\proneOfsF\-0.5\proneOfsR\1.2\proneOfsU\0.8\posProneMoveRate\20\posProneRotRate\20\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\21\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.75\idleProneFactor\0.25\adsSpread\5.5\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\50\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsBobFactor\0.1\adsViewBobMult\0.1\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\6\hipSpreadDuckedMin\6\hipSpreadProneMin\6\hipSpreadMax\6\hipSpreadDuckedMax\6\hipSpreadProneMax\6\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\8\hipSpreadDecayRate\3.25\hipSpreadDuckedDecay\1.5\hipSpreadProneDecay\1.2\hipGunKickReducedKickBullets\4\hipGunKickReducedKickPercent\20\hipGunKickPitchMin\-30\hipGunKickPitchMax\-35\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\4\adsGunKickReducedKickPercent\20\adsGunKickPitchMin\-85\adsGunKickPitchMax\-90\adsGunKickYawMin\16\adsGunKickYawMax\18\adsGunKickAccel\400\adsGunKickSpeedMax\300\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\60\hipViewKickPitchMax\70\hipViewKickYawMin\-35\hipViewKickYawMax\35\hipViewKickCenterSpeed\1600\adsViewKickPitchMin\60\adsViewKickPitchMax\67\adsViewKickYawMin\15\adsViewKickYawMax\18\adsViewKickCenterSpeed\1200\swayMaxAngle\3\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.06\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\defaultweapon.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_law_striker\handModel\viewmodel_hands_british\worldModel\xmodel/weapon_law_striker\idleAnim\viewmodel_striker_idle\emptyIdleAnim\viewmodel_striker_idle\fireAnim\viewmodel_striker_fire\lastShotAnim\viewmodel_striker_fire\rechamberAnim\\meleeAnim\viewmodel_knife_slash\reloadAnim\viewmodel_striker_reload_loop\reloadEmptyAnim\viewmodel_striker_reload_loop\reloadStartAnim\viewmodel_striker_reload_start\reloadEndAnim\viewmodel_striker_reload_end\raiseAnim\viewmodel_striker_pullout\dropAnim\viewmodel_striker_putaway\altRaiseAnim\viewmodel_striker_pullout\altDropAnim\viewmodel_striker_putaway\quickRaiseAnim\viewmodel_striker_pullout\quickDropAnim\viewmodel_striker_putaway\adsFireAnim\viewmodel_striker_ads_fire\adsLastShotAnim\viewmodel_striker_fire\adsRechamberAnim\\adsUpAnim\viewmodel_striker_ADS_up\adsDownAnim\viewmodel_striker_ADS_down\viewFlashEffect\fx/muzzleflashes/fire_shotgun.efx\worldFlashEffect\fx/muzzleflashes/fire_shotgun.efx\shellEjectEffect\\lastShotEjectEffect\\pickupSound\\ammoPickupSound\\fireSound\weap_striker_fire\fireSoundPlayer\weap_striker_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_small\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_r870mcs_loop\reloadSoundPlayer\weap_r870mcs_loop_plr\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\weap_r870mcs_loop\reloadStartSoundPlayer\weap_r870mcs_loop_plr\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\weapon_striker\modeIcon\\killIcon\weapon_striker\fireRumble\m1garand_fire\meleeImpactRumble\melee_medium